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Team – Moraveil:

Our Name

Watercooler
Studios

Explore the joys of media in producing.

The Greatest people.

Our Team

antonioport

Antonio Digiovanni

3D Modeller

Started as a 3D modeler that turned into Unity worker so Izzy can tell me to reanimate the same thing 8 times.

Caleb Awinoron

Sound Engineer

Started as a musician, expanded to the sound guy. I bring things to life connecting your ears to heaven.

Logan
Gaetz

3D Art Lead

Every great 3D artist starts with an even greater journey, aka the cube.

Rigel Quindipan

Marketing Lead

Your guy for all things digital media and marketing.

Samuel Dalbayrak

Writer

A random guy that can speedrun the game faster than the speed of light. 

Rory
Dunton

Narrative Lead

I work with our writers to create stories, and then work with the rest of the team to make sure that every part of our game is consistent with the story.

Emily
Deluca

2D Art Lead

Ut elit tellus, luctus nec ullamcorper mattis, pulvinar dapibus leo.

Xinyi (Cicia) Chen

Level Architect

mastermind – Connecting feelings and creativity!

Rachel Machinch

Creative Director

The overseer of all things creative. Aka the one who made it fun.

Amani
Hughes

Writer

Creating characters and stories is my art and my body is my most important
instrument.

Abubakar Bunamay

Technical Engineer

The mastermind of our virtual realm.

Isabel
Johnson

Producer

I’m always surprised they take my words seriously; I just blurt stuff out, and they’re already on it.

***Avatars designed by Isabel Johnson***

Follow our channel to Learn more about the game!

Moraville: Cryptic Quest is a Celtic-style cryptic game with a focus on memory. Players control Riley Power, an Afro-Irish archaeology professor who is on a quest to find the Fountain of Youth to cure his family’s genetic disease, the well-known “Celtic Curse.” The game was designed and produced by WaterCooler Studios, an IASC student organization at Brock University, for educational use only.


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